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Dark deception dread ducky
Dark deception dread ducky











dark deception dread ducky

crazy carnevil freezes and crashes a lot for some people who are without the best specs pausing and unpausing the game while it temporarily freezes makes the pause menu stick to the screen while playing Miscellaneous (optimisation/out of chapter) It is described as "as soon as the screen of losing a life fades, it cuts back to losing another life" if able to play zone 2, dying in the zone will, when you have respawned, immediately kill you again wihout sound, a jumpscare or any of the sort. in the boss battle, the goliath clowns' heads can clip through the collar of their outfit when looking down at the player. easy to see animation loop frames on clown gremlin and goliath clown 'wave' idle animation If intentional, perhaps add shattered glass around the floor showing that the mirrors have been broken. (seen on youtuber: iulitm's video where he was able to play zone 2) mirror maze lacks any mirrors. zone 2 just doesn't load in and instead skips to the boss battle you can easily get trapped in the first ring altar area after zone 1 (causes unknown, but it didn't trap me when i killed the clown gremlins with primal fear). Some clown death animations have the view clip inside a clown's head an occurrence where every door in the sewer is locked and cannot be opened delay with when you approach an idle dread ducky and it giving chase This will repeat until you get a game over. While being grabbed, another dread ducky will grab you and doom will kill you. if you are grabbed my doom ducky and a dread ducky kills you, you respawn grabbed by doom ducky. a living dread ducky can spawn right beside or directly on top of you. doom ducky completely stops moving if he stops being stunned before you have finished turning a valve dread duckies spawned by doom ducky do not despawn on death and restart of the battle Can also be caused by a regular dread ducky stunning you right before doom ducky uses his grab attack. doom ducky's grab attack can instantly pull you right into him, causing you to get stuck with him behind the invisible barrier. walking on the stone side bits of sewer tunnels can get you trapped behind them in a small gap when a dread ducky stops chasing you, sometimes it will remain standing in place and keep the music going I don't know about anyone else, but I'd be happy if they pushed it back to even mid-July to fix these bugs.Īnyway, here's a list of bugs within Chapter 3 found by me and others put together in the hope that Glowstick Entertainment will see this and fix them (I'll divide them into lists to make it simpler). Keep in mind I still think the chapter is amazing to play, don't get me wrong, but it still has a ton of bugs nonetheless. I am just a fan who has decided to create this bug report thread for Glowstick to see since nobody else has done so yet. I am not a member of Glowstick Entertainment, nor am I a playtester or anything else affiliated with them.













Dark deception dread ducky